Design a stack that supports push, pop, top, and retrieving the minimum element in constant time.
Example:
MinStack minStack = new MinStack();
minStack.push(-2);
minStack.push(0);
minStack.push(-3);
minStack.getMin(); --
>
Returns -3.
minStack.pop();
minStack.top(); --
>
Returns 0.
minStack.getMin(); --
>
Returns -2.
tag: stack
public class MinStack {
/** initialize your data structure here. */
Stack<Integer> stack;
Stack<Integer> minStack;
public MinStack() {
stack = new Stack<>();
minStack = new Stack<>();
}
public void push(int x) {
stack.push(x);
if (!minStack.isEmpty() && x > minStack.peek()){
minStack.push(minStack.peek());
}
else{
minStack.push(x);
}
}
public void pop() {
stack.pop();
minStack.pop();
}
public int top() {
return stack.peek();
}
public int getMin() {
return minStack.peek();
}
}
/**
* Your MinStack object will be instantiated and called as such:
* MinStack obj = new MinStack();
* obj.push(x);
* obj.pop();
* int param_3 = obj.top();
* int param_4 = obj.getMin();
*/